- #DIABLO 2 HERO EDITOR REMOVE LEVEL REQUIREMENT RUNEWORDS HOW TO#
- #DIABLO 2 HERO EDITOR REMOVE LEVEL REQUIREMENT RUNEWORDS CRACKED#
I also have 1.12 and 1.13 installed - the way I handle that is by renaming the Diablo II directories.
#DIABLO 2 HERO EDITOR REMOVE LEVEL REQUIREMENT RUNEWORDS HOW TO#
I don't know how to use the version switcher that I've seen discussed in the forum, but if you have original discs (and note there are 2 versions of the Battle Chest available), you can simply install the original 1.07, patch to 1.09, and fire it up. I would just advise that you be aware that Vista and 1.09 MAY not be completely harmoneous. However, other players have reported no problems whatsoever. I have heard from a buddy that 1.09 was working fine on Vista, and then he decided to install a bunch of updates that Microsoft had issued, and that rendered his 1.09 instance unplayable. I originally had heard that pre-1.12 doesn't run on Vista, but I have been informed that it can work (see responses to this guide), but not having tried Vista myself, I can't speak directly to that. You have to play 1.09 as Single Player - it doesn't exist on b.net (though I have rushed some folks using ISP, so you CAN MP). So - here's some information that I hope will be helpful. Many people like me remember playing 1.09 back in the day (I happened to be relying on a horrible resource back then, so in retrospect, I'm amazed I got a character as far as Hell Ancients), there are new players who only hear us oldtimers' stories. However, while plenty of knowledge is available for the patch (I as found out from all the helpful forum members and guides that helped me Pat my first character), I have not seen a comprehensive guide from the standpoint of Time Traveling to play the patch. Most items and all runewords from 1.09 are the same for 1.10+ It was widely playing on the Realm and plenty of guides, builds, etc.
#DIABLO 2 HERO EDITOR REMOVE LEVEL REQUIREMENT RUNEWORDS CRACKED#
OK - so 1.09 is not a secret to a lot of people - it's not a puzzle to be cracked like 1.07, since: Experience a time before Hammerdins ruled the Earth (*sigh* - 1.13 strikes again - how about a time before Enigma ruled the Earth?) Easy (small) Countess and Mephisto maps (and surprisingly different drop patterns for the Countess - I got my first LoH from NM Countess) NO Gloams or OKs in WSK, so melee characters can much more easily run Baal (well, again, 1.13 seems to have made melee more viable, but WSK is MUCH easier in 1.09 than even 1.13) Exploiting imbalances and bugs such as overpowered GA BuriZon and +3 skills Act 1 Merc Collecting level 90+ charms for gem rolling and amulets Obtaining the Azurewrath Crystal Sword to fill the Flavie spot (Crescent Moon runes can be collected in 1.09 since Um can drop from the 1.09 HF - but if you are using 1.09 to HF rush, most people get the Hell HF reward in 1.10+ for the Mal-Gul chance to cube up to the Ohm for CtA) Obtaining ingredients for beta 1.10s Crescent Moon, Call to Arms, etc. Obtaining a 1.09 Raven Claw unique Long Bow that gets bugged lvl 30(33?) exploding arrows when converted to 1.10+ Avoiding high-level experience penalties for a level 99 character (which can then be converted to 1.13 to respec to a sweet 1.13 build) Playing a patch that gives you more flexibility in your builds - ever wanted to build a Tri-Elemental Sorc? Playing a fun (much more balanced than 1.07) patch that isn't so reliant on hard-to-build uber-powered RW items (well, 1.13 seems to have addressed the rune rarity) Well, in my case, I played the game back in 2002-2003 and failed to get any characters past the Hell Ancients, so I wanted to settle the score. So, you are thinking about revving up a 1.09 instance, but you are thinking "Why would I waste my time with 1.09?".
Differences Between 1.09 and 1.10-1.13Īs a clarification, this guide addresses the LoD expansion - I have not played Classic. Introduction (AKA "Why would I want to play 1.09?)ģ. RobbyD's Time Traveler's Guide to 1.09 LOD v1.3ġ. So, without further ado, I present for your approval, the UPDATED, NEW AND IMPROVED third draft of RobbyD's Time Traveler's Guide to 1.09: I'm sure there is a lot of info I have missed, so I request and welcome feedback from forum members on aspects I have missed or mistakes in the summary. So, I wanted to put all the things I've learned from various folks on this board and various resources on the net all in one spot, from the perspective of somebody familiar with the current patch who wants fire up a 1.09 instance. Now, I am NOT the original expert, but rather learned what I know by building what I've now decided will be a Septemvirate and researching information that is out there, and asking copious questions that many of the real experts of this board have been extremely helpful in answering.
Hi all - due to some interest in the topic, I have put together a compilation of what I have learned in playing the 1.09 game. RobbyD's Time Traveler's Guide to 1.09 v1.3